Donkey.Kong.Country.Returns.Official.Game.Guide.WII, Prima, Bradygames IGN and other guide, Poradniki ENG
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PRIMA OFFICIAL GAME GUIDE
PREMIERE EDITION
WRITTEN BY: MICHAEL KNIGHT
Prima Games
An Imprint of Random House, Inc.
3000 Lava Ridge Court, St. 100
Roseville, CA 95661
www.primagames.com
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CONTENTS
CONTENTS
PRIMA OFFICIAL GAME GUIDE • 3
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HOW TO USE THIS BOOK
The following sections detail what you will fi nd in each chapter.
In
Donkey Kong Country Returns,
you are once again in control of the famous ape. You must be able to move and perform a variety of actions to get over obstacles and defeat
enemies. This chapter will help you master the moves.
M
ONKEY 10
1
This section covers the basic moves for donkey kong and diddy kong. From running
and jumping to grabbing and throwing, you learn it all here. In addition, you can fi nd
tips on climbing, swinging, and other actions. of course, you also get all the facts on
how to attack and defeat your enemies.
There are several special actions that you can perform such as the barrel roll or
cartwheel and the ground pound. This section also covers the new moves where
donkey kong and diddy kong work together: the barrel jet, the kong roll, and the
peanut popgun.
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HOW TO USE THIS BOOK
DON
KEY
KON
G IS
LAN
D
once you know the moves, it is important to know all about the environment and what you will be facing. This chapter is divided into four sections.
THE ISLA
ND MAP
This section gives an overview of donkey kong Island as well as a brief summary of
what you can expect in each of the eight unique worlds on the island.
There are many different items that you can fi nd or purchase. From k-o-n-G letters
and puzzle pieces that let you unlock things, to banana Coins, hearts and balloons,
fi nd out why you should pick up these items. You can also learn what is available
for sale at Cranky kong’s Shop and how much each of these useful items will set you
back.
E
NEM
IES
learn about the information contained on the overview maps for each of the worlds
in this section.
donkey kong and diddy kong face a great variety of enemies as they advance across
the island. This section provides information on each and every enemy, as well as
offers tactics to defeat each of them and help you stay alive. Whenever you run
across a new enemy, check out this section to fi nd out what you need to do.
PRIMA OFFICIAL GAME GUIDE • 5
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TH
E LE
VEL W
AL
KTH
ROU
GHS
each and every level has a walkthrough—even the unlockable levels. These walkthroughs offer important information to help you fi nd everything and get to the end.
DETAILE
D MAPS
These maps show all the platforms and barrels as well as important items, including
collectibles, hearts, Coins, and balloons. The numbers on the map correspond to
numbered text entries so you can easily relate the text and screens to the map.
It is important to fi nd all of the puzzle pieces in each level so you can unlock extras;
therefore, the map shows you where all of them are located, and the walkthrough
provides a detailed description of how to collect them—whether they are hidden or
right out in the open.
K-O
-N
-G L
ETT
ERS
You need to collect all of these letters in each level in order to unlock key Temples.
learn where the letters are located and how you can get them.
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