Dragon Age RPG Core Rulebook [grr2808e], RPG
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//-->Dark Fantasy Roleplaying in the world of ThedasCore RulebookLEAD DESIGN:CHRIS PRAMASADDITIONAL DESIGN:LOGAN BONNER, WILL HINDMARCH, SETH JOHNSON,STEVE KENSON, T.S. LUIKART, MATT MILLER, JACK NORRIS, LAUREN ROY, JESSE SCOBLE,OWEN K.C. STEPHENS, JEFF TIDBALL,&ZACHARY WALTERSADVENTURE DESIGN:T.S. LUIKART, JACK NORRIS, AND JOHN“ROSS”ROSSOMANGNOBROTHER GENITIVI SIDEBARS:MARY KIRBYDEVELOPMENT:WILL HINDMARCH, JACK NORRIS, CHRIS PRAMAS,&JEFF TIDBALLEDITING:EVAN SASSPROOFREADING:BEN GELINAS, CORI MAY,&JAMIE WOODCARTOGRAPHY:JARED BLANDO, ANDY LAW,&TYLER LEEART DIRECTION AND GRAPHIC DESIGN:HAL MANGOLDCOVER ART:RAMIL SUNGA&CASPER KONEFALINTERIOR ART:VICTOR ADAME, JOY ANG, EVEN MEHL AMUNDSEN, GORDON BENNETTO,YOANN BOISSONNET, ANDREW BOSLEY, TYSHAN CAREY, JASON CHEN, OLGA DREBAS, FRAN GAULIN,E.M. GIST, JACOB GLASER, SHANE HAWCO, ILICH HENRIQUEZ, BEN HUEN, DAVID KEGG, SUNG KIM,STEVE KLIT, CASPER KONEFAL, MICHAEL LACEK, JIHUN LEE, TYLER LEE, DIEGO GISBERT LLORENS,MARTIN LUTZ, ELI MAFFEI, SAM MANLEY, VICTOR MANUEL LEZA MORENO, JOHN NEIMEISTER,MIRCO PAGANESSI, CLAUDIO POZAS, MATT RHODES, MIKE SASS, JOSU HERNAIZ SUBIABRE,CRYSTAL SULLIVAN, BRIAN SUM, RAMIL SUNGA, CHRISTOPHE SWAL, NICK THORNBORROW,CARLOS NUNEZ DE CASTRO TORRES, FRANCISCO RICO TORRES, MARK WINTERS,&KEIRAN YANNER,PUBLISHER:CHRIS PRAMASGreen Ronin Staff:Joe Carriker, Steve Kenson, Jon Leitheusser, Nicole Lindroos, Hal Mangold,Jack Norris, Chris Pramas, Donna Prior, Evan Sass, Marc Schmalz, and Owen K.C. Stephens.Special thanksto Chris Bain, David Gaider, Ben Gelinas, Matthew Goldman,Cameron Harris, Mary Kirby, Mike Laidlaw, Cori May, and the team at BioWare.Huge thanksto all the players, game masters, and playtesters who have made theDragon AgeRPG what it is!Dragon Age RPG Core Rulebookis © 2015 Green Ronin Publishing, LLC. All rights reserved. Reference to othercopyrighted material in no way constitutes a challenge to the respective copyright holders of that material.© 2015 Electronic Arts Inc. EA and EA logo are trademarks of Electronic Arts Inc. BioWare, BioWare logo, andDragon Ageare trade-marks of EA International (Studio and Publishing) Ltd. All other trademarks are the property of their respective owners.Green Ronin, Adventure Game Engine, and their associated logos are trademarks of Green Ronin Publishing.Printed in Canada.GreenroninPublishinG3815 S. Othello St.Suite 100, #304Seattle, WA 98118www.greenronin.comTable of ContentsINTRODUCTION................................................................................4PLAYER’S GUIDECHAPTER 1:CHARACTER CREATION ....................................10Character Concept ...............................10Abilities.................................................11Backgrounds.........................................12Determining Abilities...............................11Ability Focuses ..........................................12Ander Survivor .........................................13Apostate .....................................................13Antivan Wayfarer .....................................14Avvar ..........................................................15Chasind Wilder .........................................16Circle Mage ................................................16City Elf........................................................17Dalish Elf....................................................18Dwarf Duster .............................................18Escaped Elven Slave .................................19Fereldan Craftsman ..................................20Fereldan Freeman .....................................20Fereldan Noble ..........................................21Free Marcher ............................................21High-Born Dwarf .....................................22Low-Born Dwarf .......................................23Nevarran Adventurer ..............................23Orlesian Commoner .................................24Orlesian Exile ............................................24Orlesian Noble ..........................................25Orlesian Student .......................................26Qunari Beresaad .......................................26Rivaini Merchant ......................................27Seheron Convert .......................................27Surface Dwarf............................................28Tal-Vashoth ...............................................29Tevinter Altus ..........................................29Tevinter Laetan ........................................30Tevinter Soporati .....................................30Waking Sea Raider ...................................31Ability Advancements .............................32Gaining Levels ..........................................32Specializations ...........................................33Mage ...........................................................34Rogue..........................................................36Warrior .......................................................38CHAPTER 2:PLAYING THE GAME..............................................45Player Basics.........................................45Tools Of TheRoleplaying Trade ................................45Playing Adventures..................................46Stunt Points................................................47Types Of Tests ...........................................47Triggering Traps .......................................99Disarming Traps .......................................99CHAPTER 5: MAGIC .......................................................100The Fade ..............................................100Mage Training ...................................101The Danger Of Magic .............................100The Harrowing........................................101The Tranquil ............................................101The Circle Of Magi ................................101The Order Of Templars ........................103Starting Spells..........................................105Learning New Spells ..............................105Mana Points .............................................105Casting Spells ..........................................106Spell Stunts ..............................................106The Risks Of Magic ................................106Advanced Spell Stunts ...........................108Ability Tests .........................................46Narrative Time.....................................49Action Time ..........................................49Taking Actions ..........................................50Major Actions ............................................50Minor Actions ...........................................50Magic Rules ........................................105Combat Encounters.............................51Health&Healing ................................55Start Playing! ........................................55CHAPTER 3:FOCUSES, TALENTS,&SPECIALIZATIONS .........................................................56Ability Focuses ....................................56Talents ..................................................58Specializations .....................................65Improving Focuses ...................................58Optional: Trade Focuses ..........................58Making Attacks .........................................51Inflicting Damage.....................................52Killing Characters .....................................52Mounts & Combat ....................................53Combat Stunts ...........................................54Spells ...................................................110Blood Magic .......................................127CHAPTER 6:ADVANCED ROLEPLAYING..............129Playing With Personality .......................129Keep The Game Rolling .........................130Support Your Party ................................130Players Vs. Characters ...........................130Give The Gm A Hand ............................130Which Stunts Can I Use? .......................132Stunt Notes&Test Restrictions............132Your Character’s Goals ..........................134Your Own Goals .....................................134Sharing Goals ..........................................134Devising Goals ........................................135Ready-To-Use Goals ...............................138Setting Yourself Up To Fail ...................140Rewards ...................................................140Side Effects...............................................141Organizational Statistics ........................141Building A Pc Organization ..................142Organizational Focus .............................142Building Npc Organizations .................144Using Organizations In Play .................144A Final Word On Organizations ..........147The Hounds Of Ferelden .......................147Sample Organizations ............................149Exploration & Roleplaying Stunts .131Character Goals .................................134Grey Wardens ......................................73Unlocking Specializations .......................65Mage Specializations ................................65Rogue Specializations ..............................68Warrior Specializations............................70Playing A Grey Warden ..........................74Classes ...................................................31CHAPTER 4:WEAPONS, ARMOR&GEAR.................75Currency................................................75Armor&Shields .................................75Weapons................................................77Equipment ............................................81Traveling&Adventuring .......................81Carrying&Storage ..................................83Tools ...........................................................84Clothes&Fashion ....................................85Trade Goods&Raw Materials ...............86Professional Gear ......................................87Home&Hearth ........................................88Food&Lodging........................................89Animals, Mounts,&Vehicles .................90Learning Poisons ......................................90Preparing Poisons .....................................91Using Poisons ............................................92Using Grenades.........................................93Poison&Grenade Details .......................93Poison Descriptions ..................................94Setting Traps..............................................97Realms&Organizations..................141Class Descriptions ..............................33Equipment ...........................................40Defense&Speed .................................41Names ....................................................41Defense .......................................................41Speed ..........................................................41Dwarven Names .......................................41Elven Names .............................................41Human Names ..........................................42Qunari & Tal-Vashoth Names ................43Goals ...........................................................44Ties ..............................................................44CHAPTER 7:WELCOME TO THEDAS................................152Ferelden...............................................152The Land ..................................................155The People ...............................................155Living In Ferelden ..................................159Role In History ........................................160The Imperium Now................................166The Early History Of Orlais ..................167Orlais&The Dales .................................168The Art Of Poisoning .........................90The Tevinter Imperium ...................160Orlais ...................................................167Goals & Ties .........................................44The Next Step.......................................44The Technique of Traps.....................972Table of ContentsThe Dales ............................................175Political Rules ..........................................169The Strata Of Orlais ................................172Orlesian Occupation Of Ferelden.........173Val Royeaux.............................................175Ancient History.......................................175Andraste&TheFounding Of The Dales .....................176The End Of The Dales ............................176Life Under The Imperium .....................177The Dales Today .....................................178A History Of TheDwarven Kingdoms ..........................179The Culture Of Orzammar ....................181Orzammar ................................................186The Chantry .............................................188Dwarven Belief........................................191The Elven Pantheon ...............................191Qunari Beliefs ..........................................193The Rivaini...............................................194The Avvar ................................................194Highever’s Secession ..............................195Calenhad&TheUnification Of Ferelden.....................195The Qunari Wars ....................................196Nevarra Vs. Orlais ..................................196Mass Battles........................................225Combat Encounters ................................221Exploration Encounters .........................223Roleplaying Encounters.........................223Planning A Mass Battle............................. 225Stages Of Battle .......................................227Crisis Points.................................................... 227Stunts In Crisis Points ............................228The Battle Of Ostagar .............................229Optional Battle Rules .............................231Troop Deployment .................................232Sub-Commanders ...................................232Peoples Of Thedas ............................271Beasts Of Thedas ...............................277Darkspawn .........................................282Orzammar ...........................................179CHAPTER 10:RUNNING CAMPAIGNS ....................................233Theming The Campaign ..................233Dark Fantasy ...........................................233Consulting The Players ..........................234Casting The Heroes ................................234Defining The Arc ...................................234Campaign Outlining ..............................235Sketching The Ending ............................235Campaign Frameworks .........................236Other Frameworks..................................245Making Your Epic ...................................245Epic Villains .............................................246Epic Heroes..............................................247Changing The World..............................249Planning&Preparation .........................250Dragons ...............................................295Evil Spirits & Possessed Corpses ..299Demons ...............................................304Other Creatures .................................308CHAPTER 13: REWARDS......................................314Level Advancement ..........................314Basic Darkspawn ....................................282Tainted Darkspawn ........................... 288Unique Darkspawn ................................290The Archdemon ......................................293Religion & Belief In Thedas ...........188Goal Fulfillment................................316Reputation, Honorifics, & Titles....316Level Rewards .........................................314Calculating Xp Rewards ........................315Bonus Xp Or Level Rewards .................315Wars Of Thedas ................................194Planning The Campaign ..................236Epic Campaigns ................................245Minions For Player Characters .......323Treasure...............................................326Reputation ...............................................316Honorifics................................................317Titles .........................................................318Masterworks&Superior Items ............326Superior Consumables&Impractical Treasures .......................328Magic Items .............................................329Armor Runes ...........................................337Weapon Runes ........................................338Runes ...................................................337GAME MASTER’S GUIDECHAPTER 8: THE ARTOF GAMEMASTERING ........................................198The GM’s Job .....................................198Adjudicating The Rules .........................199Creating Adventures ..............................199Running A Game Session ......................201Game Mastering Styles ..........................204Problem Player Types ............................205Assumption Clashes...............................208Free Wheeling&Improvisation ...........208Do... .............................................. 210Don’t...… .................................................210CHAPTER 11:SECRETS OF THEDAS ......................................251History Of The Blight ......................251Origin Of The Joining ............................252Prices Paid ..............................................252The Corruption Of Decades ..................253Blights .......................................................253History Of The Grey Wardens..............255Organization............................................257Recruitment .............................................258The Joining...............................................258Methods, Philosophies,and Greater Society ............................259The Calling ..............................................259The Taint ..................................................260Rules For The Taint ................................261The Nature Of The Fade ........................262The Veil ....................................................263Spirits........................................................264Demons ....................................................265Exploring The Fade ................................265Fade Hazards ..........................................266Rewards From The Fade........................266Adventures In The Fade ........................268Statistics Format ......................................269Npcs And Classes ...................................269Adversary Focuses .................................269Adversary Threat....................................269Beefing Up Adversaries ........................270Other Npcs...............................................270ADVENTURES IN THEDASINVISIBLE CHAINS.............................................................340Blue Harvest .......................................341The Indigo Road................................341Blaen & The Big City........................348Who Wants To Party? .......................355Aftermath............................................361Organizations.....................................362THE AUTUMN FALLS ..................................................363For A Few Dragons More.................364Come One, Come All........................366Welcome To Nevarra ........................371Let The Games Begin! ......................377For Pride They Shall Come .............391Aftermath............................................397BATTLE’S EDGE...................................................................398Meeting Engar....................................399The Taking of Edgehall ...................400Raise An Army...................................404The Battlefield....................................421Aftermath............................................425GLOSSARY ........................................................................................426GAMEPLAY REFERENCE ...............................428INDEX ............................................................................................................434GAME AID&CHARACTER SHEETS ........................................438Styles Of Play.....................................204Knowing Your Group.......................205The Grey Wardens ............................255Game Master Dos And Don’ts .......210CHAPTER 9:GMING THE RULES .....................................................211Mastering Ability Tests ...................211Special Hazards .................................260The Fade ..............................................262Roleplaying & The Rules ................214Combat Considerations ...................214Basic Tests ................................................213Opposed Tests .........................................213Advanced Tests .......................................213Handling Hazards .............................217Encounter Design ..............................219Major & Minor Npcs ..............................214Surprise ....................................................214Morale ......................................................215Attack Rolls&Circumstance ................216Flying Combatants .................................216Putting It All Together ...........................218General Encounter Tips .........................219Moral Choices .........................................220CHAPTER 12: ADVERSARIES ................269Table of Contents3IntroductionIntroduction
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